Senior Software Engineer, Compute Cell Platform
Salary
$243,290—$295,250
Approx. in INR (gross)
≈ ₹2.3Cr / year
Roblox is hiring a Senior Software Engineer, Compute Cell Platform in San Mateo, CA, United States. This is a visa-sponsored role in United States, meaning the employer is open to sponsoring a work visa for eligible international candidates — including professionals applying from India.
The role typically suits candidates with around 7+ years of experience in engineering. As with all roles on GoBroad, only visa-sponsored positions are listed, so you never spend time on jobs that will not sponsor your move.
Key skills
About this role at Roblox
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a senior software engineer on the Cell Platform team at Roblox, you will build systems that Roblox engineers use to create and deploy resources onto Kubernetes. Our engineers deploy their services in a complex, hybrid, multiple-cluster, K8s environment. The Cell Platform manages this complexity for our users, with tools, APIs, K8s controllers, and UX, simplifying infrastructure for our internal customers.
You Have:
- A desire to work on critical, large-scale distributed systems
- An appreciation of observability and instrumentation and tooling to make your life easier
- 7+ years of experience as software engineer
- Bachelor's degree in Computer Science or an equivalent field
You will:
- Build our Roblox-wide control plane using Kubernetes primitives (and plenty of custom resources)
- Work on the interface of the few hundred person infrastructure organization to the thousands of Roblox engineers
- Write and review high quality code and tests (largely Golang)
- Work on a team that cares about inclusivity and shipping
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$243,290—$295,250 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Description provided by the employer’s job posting.
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